Okay, so maybe not so much a game as an experiment in AI. The LadyBug has to 'learn' the maze. It analyzes each option and if it makes a mistake, it doesn't repeat it by building a 'red wall'.
Just a little slide puzzle like I used to play as a kid. Nothing that exciting but a nice little programming challenge.
A work in progress. Mostly at this point an example of triangle/circle collision.
This seemed like a rite of passage for a game developer. Solitaire -- the game that
literally everyone has played on line.
So I tried to add all the bells and whistles. This version includes:
This is an action based game in which you need to swipe the screen to create a bounce
platform for the falling pig to hit. It was mostly created as an exercise in the swipe
action for mobile devices.